WoW 11.0.2 Patch Notes: Class Balancing, PvP Changes & More
Get ready, adventurers! The World of Warcraft 11.0.2 patch arrives on 13 August, bringing a host of changes to classes, PvP, user interface, and more.
Class Balancing:
This patch introduces a significant overhaul to class balance, with numerous adjustments across all specialisations.
Death Knight:
Death Strike healing is now capped at a percentage of damage taken from a single event.
Unholy Strength (Rune of the Fallen Crusader) healing reduced.
Enfeeble and Null Magic damage reduction lowered.
Raise Abomination damage bug fixed.
Blood: All damage increased, a new Coagulating Blood aura shows Death Strike calculations, Blood Shield cap lowered, Bone Shield improved, Leeching Strike healing reduced, Dancing Rune Weapon Parry chance and Runic Power generation adjusted, Everlasting Bond duration increased, Blood Drinker damage reduction lowered, Bonestorm damage and healing increased, Bonestorm charges and duration adjusted, Consumption and Rapid Decomposition's Blood Plague damage speed and duration tweaked, Coagulopathy damage bonus adjusted.
Frost: Ability damage reduced overall, Glacial Advance and Icy Death Torrent damage lowered, Frost Strike and Obliterate damage increased, Breath of Sindragosa damage boosted, Shattered Frost damage reduced, Enduring Strength Strength bonus decreased, Shattering Blade damage bonus adjusted, Glacial Advance and Frostsycthe global cooldowns now affected by Haste, Cryogenic Chamber duration set, Cryogenic Chamber reset at the start of encounters, Cryogenic Chamber now displays stacks, Icy Death Torrent damage reduced beyond 5 targets, Pillar of Frost displayed on the resource display.
Unholy: Ability damage reduced, Clawing Shadow damage increased, Ebon Fever and Bursting Sores damage bonus lowered, Bursting Sores damage reduced, Superstrain application adjusted, Raise Abomination cost reduced to 1 Rune, Unholy Blight bug fixed.
Demon Hunter:
Live By the Glaive health restoration reduced.
Havoc: Ability damage increased, Eye Beam damage significantly boosted, Consuming Lesser Soul Fragments healing reduced, A Fire Inside chance to refund Immolation Aura increased.
Vengeance: Ability damage increased, Thick Skin Stamina bonus lowered, Demonic Wards damage reduction lowered, Soul Cleave healing reduced, Frailty healing reduced, Void Reaver damage reduction lowered, Illuminated Sigils Parry chance lowered, Down in Flames cooldown reduction lowered, Metamorphosis maximum health increase lowered, Darkglare Boon cooldown reduction and Fury refund adjusted.
Druid:
Regrowth initial heal increased, healing over time decreased.
Swiftmend healing increased.
Ironfur Armor bonus lowered.
Balance: Spell damage increased, Force of Nature melee damage boosted, Wild Mushroom damage and Astral Power generation increased, Umbral Inspiration damage bonus increased, Denizen of the Dream damage reduced, Denizen of the Dream attacks now affected by spell damage and critical strike buffs, Astral Communion Astral Power grant increased, Wrath and Starfire with Umbral Embrace now affected by Mastery: Astral Invocation, Convoke the Spirits Wraths now trigger Umbral Embrace and Astral Smolder, Touch the Cosmos highlights free casts.
Feral: Melee auto-attack and ability damage significantly increased, Rip, Rake, Shred, Swipe, Brutal Slash, Thrash, Lunar Inspiration Moonfire damage increased, Primal Wrath and Adaptive Swarm damage increased, Rampant Ferocity damage bonus increased, Taste For Blood damage bonus adjusted, Apex Predator proc chance slightly increased, Berserk damage bonus increased, Berserk: Frenzy bleed damage increased, Incarnation Energy cost reduction increased, Ashamane's Guidance duration increased, Savage Fury Haste and Energy regeneration bonus increased.
Guardian: Melee auto-attack and bear ability damage increased, Moonfire damage reduced, Twin Moonfire damage bonus lowered, Reinvigoration cooldown reduction lowered, Earthwarden damage reduction lowered, Survival of the Fittest cooldown reduction lowered, Tooth and Claw damage reduction lowered, After the Wildfire Rage trigger threshold increased, Ursocâs Fury shield amount reduced, Eluneâs Favored healing reduced, Rage of the Sleeper duration and damage reduction lowered, Rage of the Sleeper Leech reduced, Pulverize duration reduced, Ursocâs Guidance cooldown reduction adjusted, Frenzied Regeneration healing reduced, Dream of Cenarius healing bonus increased, After the Wildfire Rage requirement bug fixed.
Restoration: Lifebloom healing over time and bloom healing increased, Tranquility, Rejuvenation, Wild Growth, Cenarion Ward, Embrace of the Dream, and Nourish healing increased, Rejuvenation mana cost reduced, Grove Guardians Nourish and Wild Growth healing reduced, Convoke the Spirits spell count increased, Flourish duration increased, Regenesis healing bonus increased, Power of the Archdruid proc chance increased, Tree of Life healing bonus increased, Rip, Rake, Shred, Ferocious Bite, Sunfire damage reduced, Mastery: Harmony bug fixed.
Evoker:
Disintegrate, Fire Breath, Azure Strike, Deep Breath damage increased.
Verdant Embrace and Living Flame healing increased.
Augmentation: Black Attunement and Aspectsâ Favor maximum health bonuses lowered, Ebon Might primary stat bonus lowered, Close as Clutchmates removed.
Devastation: Eternity Surge, Pyre, Shattering Star, Unravel, Firestorm damage increased, Animosity Dragonrage duration bonus increased, Titanic Wrath talent point cost reduced, Imminent Destruction talent position swapped.
Preservation: Spiritbloom healing increased, Reversion duration bonus increased, Emerald Blossom and Echo casts no longer consume Essence Burst, Lifebind now triggers on proc heals, Field of Dreams procs no longer benefit from Titanâs Gift.
Hunter:
Rejuvenating Wind healing reduced.
Ghillie Suit bug fixed.
Beast Mastery: Pet melee damage reduced, Laceration damage reduced, Kill Command damage reduced, Huntmaster's Call Hati and Fenryr attack damage reduced, Dire Beast, Smack, Stomp, and Barbed Shot damage reduced, Laceration support attribution fixed, Territorial Instincts bug fixed, Laceration critical strike damage bug fixed.
Marksmanship: Wind Arrows now fire after Aimed Shot cast, Wind Arrows bug fixes, Rapid Fire cooldown between Wind Arrow procs reduced.
Survival: Grenade Juggler updated, Grenade Juggler and Sulfur-Lined Pockets proc cooldown reduction removed, Bombardier no longer consumed by procs, Wildfire Bomb damage reduced, Flanking Strike damage reduced, Flanking Strike and Harpoon target pull adjusted, Wildfire Bomb initial damage increased, Wildfire Bomb damage reduced, Raptor Strike and Mongoose Bite damage increased, Flanking Strike damage increased, Explosive Shot damage reduced, Flanking Strike pet damage bug fixed, Flanking Strike and Kill Command bug fixed.
Mage:
Reabsorption healing reduced.
Cryo-Freeze healing reduced.
Mass Barrier cooldown increased.
Arcane: Clearcasting learned at level 10, Mastery: Savant Arcane Barrage and Arcane Blast damage bonuses increased, Arcane Blast damage increased, Arcane Missiles damage increased, Arcane Barrage damage reduced, Arcane Barrage damage per Arcane Charge increased, Arcane Familiar damage increased, Arcane Orb damage reduced, Arcane Echo damage increased, Arcane Echo cooldown between procs set, High Voltage chance reduced, High Voltage proc chance increase per failure increased, Aether Attunement damage bonus adjusted, Concentration proc rate adjusted, Magiâs Spark grace period added, Magiâs Spark echo window bug fixed, Clearcasting bug fixed, Energized Familiar bug fixed.
Fire: Pyroblast, Phoenix Flames, Fireball, Scorch, Flamestrike, Quickflame Flamestrike, Flame Patch damage increased, Living Bomb damage reduced, Living Bomb target cap and splash effect removed, Living Bomb visual effect fidelity adjusted, Lit Fuse and Explosive Ingenuity trigger chance reduced, Explosivo's Living Bomb trigger chance and damage increase during Combustion reduced, Deep Impact cooldown reduction reduced.
Frost: Ice Lance, Glacial Spike, Flurry, Blizzard, Frozen Orb, Comet Storm, Ray of Frost, Splintering Ray, Splitting Ice, Cone of Cold damage increased, Deathâs Chill stack cap increased, Deathâs Chill spell damage bonus reduced, Time Anomaly Water Elemental proc added, Refreshing Icy Veins bug fixed, Cryopathy and Splintering Ray talent node changed, Gate 3 talent node positions adjusted.
Monk:
Healing Elixir healing reduced.
Yuâlonâs Grace absorb amount reduced, cooldown unchanged.
Healing Winds health restoration reduced.
Clash cooldown increased.
Brewmaster: Mastery: Elusive Brawler dodge chance reduced, Ability damage increased, Brewmasterâs Balance Armor bonus increased, Celestial Fortune healing reduced, Damage staggered amount increased, Magic damage staggered percentage increased, Dance of the Wind dodge chance reduced, Staggering Strikes healing reduced, Spirit of the Ox Healing Sphere proc chance reduced, Elixir of Determination healing reduced, Celestial Brew healing reduced, Pretense of Instability dodge bonus lowered, Detox Energy cost reduced, Chi Wave and Chi Burst damage reduced.
Mistweaver: Vivify, Revival, and Restoral healing increased, Gust of Mist healing increased, Overflowing Mist healing reduced, Life Cocoon absorb amount reduced, Ancient Teachings damage to healing bonus increased, Tear of Morning healing transfer and Vivify bonus adjusted, Jade Bond Mastery healing bonus and Chi-Ji cooldown reduction increased, Jade Bond Yu'lon's Soothing Breath bonus increased, Yu'lon's Whisper healing increased, Yu'lonâs Grace absorb amount reduced, Yu'lonâs Grace stack cap reduced, Revival bug fixed, Invigorating Mists and Healing Elixir talent positions swapped.
Windwalker: Blackout Kick, Tiger Palm, Rising Sun Kick, Fists of Fury, Thunderfist, Strike of the Windlord, Whirling Dragon Punch, Dual Threat, Chi Burst damage reduced, Spinning Crane Kick and Rushing Jade Wind damage increased, Chi Burst activation effect stack cap and duration increased, Yu'lonâs Grace absorb amount and stack cap reduced, Detox Energy cost reduced, Touch of the Tiger damage bonus increased, Hardened Soles critical strike chance bonus increased, Communion With Wind damage bonus increased, Memory of the Monastery Blackout Kick proc chance bonus increased, Xuenâs Bond damage bonus increased, Brawlerâs Intensity Blackout Kick damage bonus increased, Crane Vortex damage bonus increased, Meridian Strikes cooldown reduction increased, Darting Hurricane trigger rate doubled, Martial Mixture damage bonus and stack cap adjusted, Rising Star damage bonus increased, Fury of Xuen stacking buff duration increased, Whirling Dragon Punch grace period added, Combat Wisdom bug fixed, Ferociousness bug fixed, Rushing Jade Wind duration bug fixed, Martial Mixture bug fixed.
Paladin:
Lightforged Blessing ally count reduced.
Flash of Light healing increased.
Seal of the Crusader healing increased.
Shield of the Righteous Armor bonus lowered.
Of Dusk and Dawn Dusk buff damage reduction lowered.
Sanctified Plates Armor bonus bug fixed.
Holy: Holy Light, Holy Shock, Word of Glory, Light of Dawn, Flash of Light, Hammer of Wrath, and Judgment damage reduced, Crusader Strike damage increased, Shield of the Righteous damage increased, Liberation effect increased, Consecration damage reduced, Holy Prism healing and damage reduced, Barrier of Faith initial healing reduced, Truth Prevails healing reduced, Merciful Auras healing reduced, Touch of Light healing reduced, Judgment of Light healing reduced, Imbued Infusions Holy Shock cooldown reduction lowered, Righteous Judgment Consecration proc chance increased, Blessing of Dawn damage and healing bonus adjusted, Blessing of Summer healing to damage transfer adjusted, Fading Light and Seal of Order Blessing of Dawn bonus adjusted, Hammer of Wrath damage increased, Hammer of Wrath cooldown increased, Awakening stack requirement increased, Awakening Judgment damage bonus increased, Tyr's Deliverance healing increased, Tyr's Deliverance healing taken bonus increased, Crusader's Might cooldown reduction increased, Sanctified Wrath cooldown reduction increased, Overflowing Light absorb shield conversion increased, Strength of Conviction damage and healing bonus adjusted, Moment of Compassion Flash of Light healing bonus increased, Saved by the Light health threshold lowered, Power of the Silver Hand Holy Shock healing bonus increased, Blessing of Summer, Autumn, Winter, and Spring removed from global cooldown, Light of the Martyr bug fixed, Talent positions changed, Holy Infusion removed.
Protection: Ability damage increased, Mastery: Divine Bulwark damage reduction reduced, Improved Holy Shield block chance bonus lowered, Sentinel duration reduced, Eye of Tyr duration reduced, Righteous Protector: Holy Power cooldown reduction lowered, Word of Glory healing increased, Bulwark of Order shield amount increased.
Retribution: New talent: Holy Flames, Crusader Aura talent default changed, Greater Judgment talent default changed, Consecrated Blade talent removed, Word of Glory healing increased, Final Verdict, Templar's Verdict, Justicar's Vengeance damage reduced, Justicar's Vengeance healing reduced, Hammer of Wrath damage reduced, Blade of Justice damage reduced, Blade of Vengeance damage increased, Expurgation damage reduced, Divine Storm damage increased, Templar Strike and Templar Slash damage reduced, Crusader Strike and Crusading Strikes damage reduced, Blessed Champion secondary target damage reduction adjusted, Radiant Glory bug fixed, Heart of the Crusader and Zealotâs Fervor talent points increased, Vanguard of Justice removed, Empyrean Legacy talent position changed, Holy Flames talent position changed.
Priest:
Flash Heal, Power Word: Shield, Power Word: Life healing increased.
Cauterizing Shadows healing increased.
Void Shift ally healing cap increased.
From Darkness Comes Light healing bonus and stack cap adjusted.
Prayer of Mending ally count reduced.
Holy Nova bug fixed.
Halo bug fixed.
Void Shift visuals and animations updated.
Divine Image bug fixed.
Heal spell counter added.
Manipulation and Surge of Light talent points reduced.
Discipline: Healing reduction removed, Damage increased, Holy Nova healing increased, Power Word: Shield absorption increased, Power Word: Radiance healing and cooldown adjusted, Pain Transformation healing reduced, Penance healing increased, Rapture cooldown behaviour adjusted, Bright Pupil cooldown reduction lowered, Abyssal Reverie healing bonus adjusted, Indemnity bug fixed, Atonement healing bug fixed, Contrition and Heaven's Wrath talent points reduced.
Holy: Damage increased, Heal healing increased, Flash Heal healing increased, Prayer of Healing and Circle of Healing healing increased, Holy Word: Serenity healing increased, Divine Image healing increased, Healing Chorus healing bonus reduced, Lightweaver healing bonus increased, Gales of Song bug fixed, Trail of Light talent points reduced.
Shadow: Damage increased, Dark Ascension damage bonus reduced, Mind Flay damage increased, Mind Flay: Insanity damage duration and charge cap adjusted, Mind Spike damage increased, Mind Spike: Insanity damage and Insanity generation increased, Mind Blast damage increased, Mind Melt stack cap reduced, Mind Melt critical strike chance bonus adjusted, Idol of C'Thun Mind Flay and Mind Sear damage and duration adjusted, Psychic Link bug fixed, Shadow Crash bug fixed, Idol of C'Thun Void Lashers and Void Tendrils bug fixes, Divine Star bug fixed, Shadow Crash bug fixed.
Rogue:
Cloaked in Shadows absorb amount reduced.
Soothing Darkness healing reduced.
Recuperator trigger rate increased.
Gouge and Kidney Shot cooldowns increased.
Kidney Shot duration increased.
Assassination: Ability damage increased, Auto-attack damage increased, Envenom and Crimson Tempest damage increased, Venomous Wounds Energy restoration increased, Poison Bomb visual effect adjusted.
Outlaw: Ability damage increased, Auto-attack damage increased, Sinister Strike and Pistol Shot damage increased, Blade Flurry initial damage increased, Killing Spree damage increased, Sleight of Hand multiple effect chance increased, Count the Odds effect chance increased, Combat Potency Energy regeneration bonus increased, Ace Up Your Sleeve combo point grant increased.
Subtlety: Auto-attack damage increased, Eviscerate and Black Powder damage increased, Secret Technique damage reduced.
Shaman:
Healing Surge healing increased.
Stone Bulwark Totem cooldown increased, effect increased.
Wind Rush Totem and Static Field Totem mana cost added.
Stone Bulwark Totem bug fixes.
Spirit Wolf bug fixed.
Lightning Shield bug fixed.
Skyfury bug fixed.
Earth Elemental summon bug fixed.
Totemic Projection bug fixed.
Spiritwalker's Grace bug fixed.
Elemental: Lightning Bolt damage increased, Thunderstrike Ward damage increased, Earth Shock damage increased, Icefury damage increased, Earthen Rage damage increased, Lava Burst damage reduced, Lava Beam damage increased, Elemental Blast damage reduced, Earthquake damage reduced, Flame Shock damage reduced, Chain Lightning damage increased, Greater Lightning Elemental Chain Lightning damage and target count adjusted, Call Lightning damage and duration increased, Call Lightning cooldown and cast time adjusted, Call Lightning damage bonus adjusted, Storm Elemental Tempest damage increased, Wind Gust damage increased, Fury of the Storms Lightning Blast damage increased, Splintered Elements Haste bonus reduced, Power of the Maelstrom proc chance increased, Liquid Magma Totem damage and cooldown adjusted, Primordial Wave additional Lava Burst damage reduced, Surge of Power Lava Burst cooldown reduction adjusted, Echo of the Elemental Lesser Elemental damage bonus adjusted, Thunderstrike Ward visual effect added, Thunderstrike Ward bug fixed, Earthquake Storm Frenzy trigger adjusted, Fusion of Elements bug fixes, Fusion of Elements restrictions added, Storm Frenzy personal resource display added, Earthen Rage bug fixed, Elemental Equilibrium bug fixed, Lava Surge bug fixed, Flash of Lightning bug fixed, Fusion of Elements bug fixes, Lava Beam bug fixed, Thunderstrike Ward bug fixed, Icefury aura bug fixed, Earthquake Overload damage bug fixed, Storm Elementals bug fixed, Primordial Bond bug fixed, Elemental Unity bug fixed.
Enhancement: Elemental Blast damage increased, Primordial Wave cooldown reduced, Primordial Wave passive buff reduced, Primordial Wave bug fixed, Doom Winds cooldown reduced, Splintered Elements Haste bonus reduced, Combat initiation bug fixed, Molten Assault range and visual effect adjusted, Crash Lightning range and personal resource display added, Earthen Weapon personal resource display removed, Elemental Spirits personal resource display removed, Hailstorm personal resource display added, Elemental Blast spellbook bug fixed, Fire and Ice bug fixed, Natureâs Fury bug fixed, Molten Assault, Improved Maelstrom Weapon, and Witch Doctorâs Ancestry talent points reduced.
Restoration: Healing reduced, Earthen Wall Totem health reduced, Torrent healing and critical strike bonus adjusted, Riptide initial heal increased, Unleash Life, Healing Wave, and Reactive Warding healing increased, Ascendance healing duplication reduced, Ancestral Guidance healing transfer reduced, Ancestral Awakening healing bonus adjusted, Earthliving Weapon duration and healing adjusted, Spouting Spirits healing reduced, Undulation counter and trigger behaviour adjusted, Undulation bug fixed, Tidebringer bug fixed, Earth Shield bug fixed, Lava Burst bug fixed, Ancestral Protection Totem bug fixed.
Warlock:
Demon Skin absorb amount and stack cap reduced.
Lifeblood Leech bug fixed.
Affliction: Unstable Affliction, Darkglare, Soul Rot, Agony, and Malefic Rapture damage increased, Phantom Singularity bug fixed, Tormented Crescendo bug fixed, Cull the Weak bug fixed.
Demonology: Wild Imp damage increased, Demonbolt damage increased, Demonic Core proc chance increased, Shadowtouched bug fixed, Demonic Brutality bug fixed, Impending Doom bug fixed.
Destruction: Chaos Bolt, Shadowburn, Conflagrate, Soul Fire, Channel Demonfire, Summon Infernal, and Rain of Fire damage increased, Incinerate damage reduced, Channel Demonfire nearby enemy damage bonus increased, Pyrogenics damage taken bonus reduced, Ritual of Ruin Soul Shard requirement increased, Avatar of Destruction and Summon Infernal Soul Shard Fragment generation adjusted, Power Overwhelming bug fixed, Rain of Fire bug fixes.
Warrior:
Shield Slam damage increased.
Pain and Gain healing reduced.
Arms: Mortal Strike and Overpower damage reduced, Storm Wall healing reduced.
Fury: Invigorating Fury healing reduced.
Protection: Melee attack and ability damage increased, Revenge, Execute, Devastator, Shield Charge, and Ravager damage increased, Defensive Stance damage reduction lowered, Fight Through the Flames magic damage reduction bonus adjusted, Into the Fray Haste bonus reduced, Punish damage reduction bonus lowered, Enduring Alacrity Stamina and Armor bonus reduced, Indomitable maximum health and healing bonus adjusted, Defenderâs Aegis Shield Wall cooldown reduction increased, Impenetrable Wall Rage generation and Shield Wall cooldown reduction increased, Disrupting Shout cooldown increased, Impending Victory healing reduced.
User Interface and Accessibility:
Character Select Screen: Exit button bug fixed, AddOn panel character list bug fixed, Gear Update popup added.
Group Finder and Group Manager: Role icons updated, Group Manager options removed.
Professions: Patron crafting order reward tooltip added, Concentration tooltip adjusted.
Quest UI: Font colors changed, Meta quests added to Quest Log, Local Stories filter enabled by default, Quest boss portrait preview updated, Quest tracker focus behaviour adjusted, Warband Completed Quests options updated, Warband Completed Quests hide option added, Mage portal navigation disabled.
UI Art: Cursor and interact icons updated, Map icons updated.
Mythic+ dungeon tooltip adjusted.
Great Vault category changed.
For full details on all the changes included in the 11.0.2 patch, please visit the official World of Warcraft website.
If you have any questions or encounter any issues, please visit the Blizzard Support site or the Customer Support forums. For bug reports, please use the Bug Report Forum.