GTA 6, Resident Evil and AI: Games to Watch 2026

Gaming trends 2026: GTA 6, AI, EA sale
Games to Watch

• GTA 6's November 19 release is the year's biggest wild card — delays remain possible. • Major 2026 launches include Resident Evil Requiem, Saros, Wolverine and Fable. • RAM shortages driven by AI data-centers could push hardware costs up, affecting consoles. • Generative AI debates and EA's $55bn Saudi-led buyout will shape industry politics and studio strategies.

GTA 6: the calendar’s biggest question mark

Take-Two has set Grand Theft Auto 6 for 19 November, but the project remains fragile. Rockstar's recent layoffs — including experienced staff — and multiple past delays leave the date vulnerable.

If it ships on time, GTA 6 will be a cultural event and likely redraw other publishers' release calendars to avoid clashing with Rockstar's blockbuster.

Major releases that could define 2026

Capcom and the horror front

Capcom opens the year with Resident Evil Requiem in February, followed by sci-fi Pragmata in April. Both aim to sustain the publisher's momentum in blockbuster single‑player titles.

Sony, Nintendo and Microsoft slates

Sony has Saros (a Returnal follow-up) and Wolverine from Insomniac on its roadmap, while Microsoft signals big reveals at its January Developer Direct and expects Fable and Gears of War: E‑Day later in 2026.

Nintendo, riding Switch 2's initial success, is expected to announce new entries — though big Mario or Zelda reveals may still arrive close to launch dates.

Hardware pressure: rising RAM costs

Memory shortages tied to AI data‑center demand are reshaping component supply. Major manufacturers like Micron are prioritizing AI customers and stepping back from some consumer lines.

Analysts warn this shift could increase production costs for devices such as Switch 2 or Valve's hybrid console plans, potentially raising retail prices or causing delays.

Generative AI: tool, threat, or both?

Generative AI is stirring heated debate across studios. Larian Studios' boss acknowledged experimenting with GenAI for early prototyping, provoking pushback from parts of the community.

Most developers say AI remains limited in finished games because of ethical, legal and quality concerns, but its role in pre‑production and tooling will be a flashpoint through 2026.

EA's acquisition by a Saudi-led group

The agreed $55bn buyout of Electronic Arts is a landmark deal that brings scrutiny over cultural values, content moderation and potential business shifts. The Sims community and creators have already voiced concerns.

EA's debt to finance the purchase raises questions about future studio strategies and possible cost-cutting. Completion by summer should clarify the buyer's influence on major franchises.

What to watch next

Track release announcements around GTA 6's date, monitor component price reports (RAM), and expect continued debates over GenAI and corporate ownership across the industry.

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